chess_board_sim/chess_board.h

7 lines
264 B
C

#include <SDL.h>
#include <SDL_video.h>
bool click(SDL_Renderer *p_renderer, int x, int y, bool pick_up);
void chess_board_resize(SDL_Renderer *p_renderer, int w, int h);
void chess_board_init(SDL_Renderer *p_renderer);
void draw_board(SDL_Renderer * p_renderer);